Volume 19, Issue 3 (September 2022)
Editorial
Mirjana Ivanović, Miloš Radovanović and Vladimir Kurbalija
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Ivanović, M., Radovanović, M., Kurbalija, V.: Editorial. Computer Science and Information Systems, Vol. 19, No. 3, i-ii. (2022), https://doi.org/10.2298/CSIS220300iI
Guest Editorial – Real-Time Image processing with deep neural networks and optimization algorithms
Shoulin Yin and Mirjana Ivanović
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Yin, S., Ivanović, M.: Guest Editorial – Real-Time Image processing with deep neural networks and optimization algorithms. Computer Science and Information Systems, Vol. 19, No. 3, iii–vi. (2022), https://doi.org/10.2298/CSIS220300iiiY
Guest Editorial – Interactive and Innovative Technologies for Smart Education
Fadi Al-Turjman and Mirjana Ivanović 3
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Al-Turjman, F., 3, M. I.: Guest Editorial – Interactive and Innovative Technologies for Smart Education. Computer Science and Information Systems, Vol. 19, No. 3, vii–x. (2022), https://doi.org/10.2298/CSIS220300viiA
Papers
COVID-19 Datasets: A Brief Overview
Ke Sun, Wuyang Li, Vidya Saikrishna, Mehmood Chadhar and Feng Xia
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Sun, K., Li, W., Saikrishna, V., Chadhar, M., Xia, F.: COVID-19 Datasets: A Brief Overview. Computer Science and Information Systems, Vol. 19, No. 3, 1115-1132. (2022), https://doi.org/10.2298/CSIS210822014S
Re-evaluation of the CNN-based state-of-the-art crowd-counting methods with enhancements
Matija Teršek, Maša Kljun, Peter Peer and Žiga Emeršič
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Teršek, M., Kljun, M., Peer, P., Emeršič, Ž.: Re-evaluation of the CNN-based state-of-the-art crowd-counting methods with enhancements. Computer Science and Information Systems, Vol. 19, No. 3, 1177-1198. (2022), https://doi.org/10.2298/CSIS210925023T
Development of Recommendation Systems Using Game Theoretic Techniques
Evangelos Sofikitis and Christos Makris
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Sofikitis, E., Makris, C.: Development of Recommendation Systems Using Game Theoretic Techniques. Computer Science and Information Systems, Vol. 19, No. 3, 1133-1154. (2022), https://doi.org/10.2298/CSIS210925018S
Fabric-GC: A Blockchain-based Gantt Chart System for Cross-organizational Project Management
Dun Li, Dezhi Han, Benhui Xia, Tien-Hsiung Weng, Arcangelo Castiglione and and Kuan-Ching Li
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Li, D., Han, D., Xia, B., Weng, T., Castiglione, A., Li, a. K.: Fabric-GC: A Blockchain-based Gantt Chart System for Cross-organizational Project Management. Computer Science and Information Systems, Vol. 19, No. 3, 1213-1240. (2022), https://doi.org/10.2298/CSIS211105024L
A novel approach for sEMG gesture recognition using resource-constrained hardware platforms
Matı́as J. Micheletto, Carlos I. Chesñevar and Rodrigo M. Santos
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Micheletto, M. J., Chesñevar, C. I., Santos, R. M.: A novel approach for sEMG gesture recognition using resource-constrained hardware platforms. Computer Science and Information Systems, Vol. 19, No. 3, 1199-1212. (2022), https://doi.org/10.2298/CSIS220228025M
Federating Digital Contact Tracing using Structured Overlay Networks
Silvia Ghilezan, Simona Kašterović, Luigi Liquori, Bojan Marinković, Zoran Ognjanović and Tamara Stefanović
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Ghilezan, S., Kašterović, S., Liquori, L., Marinković, B., Ognjanović, Z., Stefanović, T.: Federating Digital Contact Tracing using Structured Overlay Networks. Computer Science and Information Systems, Vol. 19, No. 3, 1261-1282. (2022), https://doi.org/10.2298/CSIS210825029G
An Innovative Quality Lane Change Evaluation Scheme based on Reliable Crowd-ratings
Konstantinos Psaraftis, Theodoros Anagnostopoulos and Klimis Ntalianis
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Psaraftis, K., Anagnostopoulos, T., Ntalianis, K.: An Innovative Quality Lane Change Evaluation Scheme based on Reliable Crowd-ratings. Computer Science and Information Systems, Vol. 19, No. 3, 1093-1114. (2022), https://doi.org/10.2298/CSIS210830030P
Nearest Close Friend Query in Road-Social Networks
Zijun Chen, Ruoyu Jiang and Wenyuan Liu
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Chen, Z., Jiang, R., Liu, W.: Nearest Close Friend Query in Road-Social Networks. Computer Science and Information Systems, Vol. 19, No. 3, 1283-1304. (2022), https://doi.org/10.2298/CSIS210930031C
Blockchain-based Raw Material Shipping with PoC in Hyperledger Composer
Hemraj Saini, Satyabrata Dash, Subhendu Pani 3, Maria José Sousa and Álvaro Rocha
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Saini, H., Dash, S., 3, S. P., Sousa, M. J., Rocha, Á.: Blockchain-based Raw Material Shipping with PoC in Hyperledger Composer. Computer Science and Information Systems, Vol. 19, No. 3, 1075-1092. (2022), https://doi.org/10.2298/CSIS210930032S
Efficient Generative transfer learning framework for the detection of COVID-19
J. Bhuvana, T. T. Mirnalinee, B. Bharathi and Infant Sneha
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Bhuvana, J., Mirnalinee, T. T., Bharathi, B., Sneha, I.: Efficient Generative transfer learning framework for the detection of COVID-19. Computer Science and Information Systems, Vol. 19, No. 3, 1241-1259. (2022), https://doi.org/10.2298/CSIS220207033B
Effective methods for Email Classification: Is it a Business or Personal Email?
Milena Šošić and Jelena Graovac
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Šošić, M., Graovac, J.: Effective methods for Email Classification: Is it a Business or Personal Email?. Computer Science and Information Systems, Vol. 19, No. 3, 1155-1175. (2022), https://doi.org/10.2298/CSIS220212034S
Special section: Real-time image processing with deep neural networks and optimization algorithms
A New Frog Leaping Algorithm-oriented Fully Convolutional Neural Network for Dance Motion Object Saliency Detection
Yin Lyu and Chen Zhang
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Lyu, Y., Zhang, C.: A New Frog Leaping Algorithm-oriented Fully Convolutional Neural Network for Dance Motion Object Saliency Detection. Computer Science and Information Systems, Vol. 19, No. 3, 1349-1370. (2022), https://doi.org/10.2298/CSIS220320035L
A Novel Deep LeNet-5 Convolutional Neural Network Model for Image Recognition
Jingsi Zhang, Xiaosheng Yu, Xiaoliang Lei and Chengdong Wu
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Zhang, J., Yu, X., Lei, X., Wu, C.: A Novel Deep LeNet-5 Convolutional Neural Network Model for Image Recognition. Computer Science and Information Systems, Vol. 19, No. 3, 1463-1480. (2022), https://doi.org/10.2298/CSIS220120036Z
A Novel Art Gesture Recognition Model Based on Two Channel Region-Based Convolution Neural Network for Explainable Human-computer Interaction Understanding
Pingping Li and Lu Zhao
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Li, P., Zhao, L.: A Novel Art Gesture Recognition Model Based on Two Channel Region-Based Convolution Neural Network for Explainable Human-computer Interaction Understanding. Computer Science and Information Systems, Vol. 19, No. 3, 1371-1388. (2022), https://doi.org/10.2298/CSIS220322037L
Crowdsourcing Platform for QoE Evaluation for Cloud Multimedia Services
Asif Ali Laghari, Hui He, Asiya Khan, Rashid Ali Laghari, Shoulin Yin and Jiachi Wang
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Laghari, A. A., He, H., Khan, A., Laghari, R. A., Yin, S., Wang, J.: Crowdsourcing Platform for QoE Evaluation for Cloud Multimedia Services. Computer Science and Information Systems, Vol. 19, No. 3, 1305-1328. (2022), https://doi.org/10.2298/CSIS220322038L
Adaptive Wavelet Transform Based on Artificial Fish Swarm Optimization and Fuzzy C-means Method for Noisy Image Segmentation
Rui Yang and Dahai Li
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Yang, R., Li, D.: Adaptive Wavelet Transform Based on Artificial Fish Swarm Optimization and Fuzzy C-means Method for Noisy Image Segmentation. Computer Science and Information Systems, Vol. 19, No. 3, 1389-1408. (2022), https://doi.org/10.2298/CSIS220321039Y
BiSeNet-oriented context attention model for image semantic segmentation
Lin Teng and Yulong Qiao
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Teng, L., Qiao, Y.: BiSeNet-oriented context attention model for image semantic segmentation. Computer Science and Information Systems, Vol. 19, No. 3, 1409-1426. (2022), https://doi.org/10.2298/CSIS220321040T
DRN-SEAM: A Deep Residual Network Based on Squeeze-and-Excitation Attention Mechanism for Motion Recognition in Education
Xinxiang Hua
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Hua, X.: DRN-SEAM: A Deep Residual Network Based on Squeeze-and-Excitation Attention Mechanism for Motion Recognition in Education. Computer Science and Information Systems, Vol. 19, No. 3, 1427-1444. (2022), https://doi.org/10.2298/CSIS220322041H
Human Action Recognition Using a Depth Sequence Key-frames Based on Discriminative Collaborative Representation Classifier for Healthcare Analytics
Yuhang Wang, Tao Feng and Yi Zheng
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Wang, Y., Feng, T., Zheng, Y.: Human Action Recognition Using a Depth Sequence Key-frames Based on Discriminative Collaborative Representation Classifier for Healthcare Analytics. Computer Science and Information Systems, Vol. 19, No. 3, 1445-1462. (2022), https://doi.org/10.2298/CSIS210322042W
A Novel Motion Recognition Method Based on Improved Two-stream Convolutional Neural Network and Sparse Feature Fusion
Chen Chen
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Chen, C.: A Novel Motion Recognition Method Based on Improved Two-stream Convolutional Neural Network and Sparse Feature Fusion. Computer Science and Information Systems, Vol. 19, No. 3, 1329-1348. (2022), https://doi.org/10.2298/CSIS220105043C
Special Issue on Interactive and Innovative Technologies for Smart Education
Application of Wearable Motion Sensor in Business English Teaching
Dan Lu and Fen Guo
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Lu, D., Guo, F.: Application of Wearable Motion Sensor in Business English Teaching. Computer Science and Information Systems, Vol. 19, No. 3, 1481-1498. (2022), https://doi.org/10.2298/CSIS210320020L
Construction of Innovative Thinking Training System for Computer Majors under the Background of New Engineering Subject
Guoxun Zheng, Xiaoxian Zhang, Ruojin Wang, Liang Zhao, Chengming Wang and Chunlai Wang
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Zheng, G., Zhang, X., Wang, R., Zhao, L., Wang, C., Wang, C.: Construction of Innovative Thinking Training System for Computer Majors under the Background of New Engineering Subject. Computer Science and Information Systems, Vol. 19, No. 3, 1499-1516. (2022), https://doi.org/10.2298/CSIS210608021Z
The research and implementation feasibility analysis of an intelligent robot for simulating navigational English dialogue under the background of artificial intelligence
Wei Sun
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Sun, W.: The research and implementation feasibility analysis of an intelligent robot for simulating navigational English dialogue under the background of artificial intelligence. Computer Science and Information Systems, Vol. 19, No. 3, 1533-1548. (2022), https://doi.org/10.2298/CSIS210820022S
Multimedia Teaching System Based on Art Interaction Technology
Xiaozhong Chen 1
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1, X. C.: Multimedia Teaching System Based on Art Interaction Technology. Computer Science and Information Systems, Vol. 19, No. 3, 1517-1532. (2022), https://doi.org/10.2298/CSIS220405026C
Interactive and Innovative Technologies for Smart Education
Babatomiwa Omonayajo, Fadi Al-Turjman and Nadire Cavus
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Omonayajo, B., Al-Turjman, F., Cavus, N.: Interactive and Innovative Technologies for Smart Education. Computer Science and Information Systems, Vol. 19, No. 3, 1549-1564. (2022), https://doi.org/10.2298/CSIS210817027O
The Impact of Digital Transformation in Teachers' Professional Development During The COVID-19 Pandemic
Ayden Kahraman and Huseyin Bicen
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Kahraman, A., Bicen, H.: The Impact of Digital Transformation in Teachers' Professional Development During The COVID-19 Pandemic. Computer Science and Information Systems, Vol. 19, No. 3, 1565-1582. (2022), https://doi.org/10.2298/CSIS211017028K
Data mining technology in the analysis of college students' psychological problems
Jia Yu and JingJing Lin
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Yu, J., Lin, J.: Data mining technology in the analysis of college students' psychological problems. Computer Science and Information Systems, Vol. 19, No. 3, 1583-1596. (2022), https://doi.org/10.2298/CSIS210404044Y